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Channel: Quixel Megascans — polycount
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Answered: Question on Quixel Export Target

Hello.I have a question regarding the Quixel Export Target settings. I`m not entirely sure I understand what they doMy render target is Marmoset 3, and I am using a Spec/Gloss workflow with the GGX...

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Solved: Importing Megascans Surface into DDO / Blurry Low Res

So if I import a megascans asset into DDO it shows up extremely blurry.

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Answered: If 3DO is based on Unity, is there a way to load my Unity game...

I did a quick search for the forum and didn't have any hits.After searching the contents of the Quixel Suite install folder I wasn't able to find any .shader files This would be pretty helpful as the...

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Request: Bone Material

hello,there are lot´s of different "flesh" and "guts" on the library - but no bones. I think this should be added asap, because it is kind of general material, like concrete and such!

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ColorID Pro

Hi there. I wrote a maxscript for asigning color ID's. Which comes handy when you need to assign  color ıd's for programs like substance painter and quixel suite.You can watch it in action here , if...

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Answered: Megascans libary download

Hello,i've just a pretty short question. I've around 30 textrues, meshes etc in my megascans libary. is there any way to download the whole libary or does i need to click every piece by hand to...

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Answered: Quixel Suite and Photoshop 2018 CC

Im having issues witht the latest photoshop and quixel version. They somehow dont work together. When i open quixel it tells me to run PS as an admin and close it again. Did that and when I click...

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Answered: Texturing low poly objects with split UVs in DDO

Hi, I was wondering if there was a way of creating seamless textures on a low poly objects with hard edges in DDO? It looks like whenever I use DDO the materials completely ignore the scale and world...

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Answered: 3DS Max modeling issue of random polygons and black spots

Hello everyone,I am new to 3d modeling and have not even begun texturing yet and I have a major problem I need some help with. I created a model in Sketchup then imported into 3DS Max as said and all...

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Best way to create this as a texture?

Hi,If I want to create this as a texture in Quixel NDO and DDO how would I do it? All I can think of is use an aluminum material on a tile in PS and then go into NDO and normal detail the grooves, but...

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What happened to the presets in Ndo and why does it suck now?

Ok so is it just me or does NDo completely suck in Quixel Suite? It used to be that Ndo came with a boat load of presets for converting photo textures into normal maps and now there's not a single one....

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Answered: Freelancer License 4k or 8k?

I'm new here as well as new to everything. So please bear with me. I'm wanting to get into map making and the like for games. I'm looking at the freelancer subscription with megascans because I really...

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Answered: Unstable, slow, buggy update

Hi,Sorry for ranting, but this release is unusable. It's super slow- minutes to load that smart material preset interface- super buggy- crashes all the time, suddenly stops recognizing the IDs, crashes...

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Grass flipped on it's side

I am noticing that a few of the grass models are flipped on it's side when I import to UE4. Am I importing these with incorrect translations, or is this a mistake in the library itself? Also, I bought...

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Answered: Color ID Masking

Hi guys, I'm having trouble utilizing color id masking for handpainted textures.They work fine for smart materials, but if I try to use any paint layers I run into a bit of trouble.So far it: 1) Masks...

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DDO Generative Issue

Hey All, not sure if this is the right place to post but My ddo seems to have stopped working. I get nothing in my mesh group and no materials are created. Any ideas? Thanks!

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Answered: Quixel DDO missing material layers in 2.2 please help!

hi I've been searching the internet for the past hour and I'm sick of finding fixes that don't actually fix this so can someone please help me? everytime I create a new material or new layer it will...

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Answered: masks not behaving correctly between machines using the same smart...

Edit, being looked at internally

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Answered: Unable to launch Quixel Suite 2.2 /2.3

I hope someone is able to point me in the right direction with this as i feel like i have exhausted every option i can think of besides doing a clean windows install. This issue suddenly started with...

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Solved: Not reading groups correctly

I have all my assets in maya properly grouped but for some reason with I export as OBJ and try and upload to Ddo it doesn't read the groups correctly it like makes its own it's very strange. 

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