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Best way to create this as a texture?

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Hi,

If I want to create this as a texture in Quixel NDO and DDO how would I do it? All I can think of is use an aluminum material on a tile in PS and then go into NDO and normal detail the grooves, but not certain if this is right. I think if I want to do this then I would have to go into Max or any modeling software, create a flat plane I guess in the 0,1 space, UV unwrap it and fit it in the space, then import it into DDO?



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