Hi,
If I want to create this as a texture in Quixel NDO and DDO how would I do it? All I can think of is use an aluminum material on a tile in PS and then go into NDO and normal detail the grooves, but not certain if this is right. I think if I want to do this then I would have to go into Max or any modeling software, create a flat plane I guess in the 0,1 space, UV unwrap it and fit it in the space, then import it into DDO?![Image: https://us.v-cdn.net/5021068/uploads/editor/gg/fy9889nwe50b.jpg]()
![Image: https://us.v-cdn.net/5021068/uploads/editor/0y/uyovjirmtg8v.jpg]()
If I want to create this as a texture in Quixel NDO and DDO how would I do it? All I can think of is use an aluminum material on a tile in PS and then go into NDO and normal detail the grooves, but not certain if this is right. I think if I want to do this then I would have to go into Max or any modeling software, create a flat plane I guess in the 0,1 space, UV unwrap it and fit it in the space, then import it into DDO?

