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Channel: Quixel Megascans — polycount
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Bridge 1.0.11 freezes

Megascans bridge freeze while importing custom asset from Megascans studio.

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Answered: DDO - 1 min load time for Material Library

Hi,All is like the title says - Material Library takes 1 to 2 min for loading.My PC is Win 7 x64, i5 2500, 8gb rab (dual speed), GTX 1060 (edit: not the ti) 6 GB.As I have got from post of 2014 year...

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Answered: Suite opacity maps

Heya! I still fairly new to SUITE and I am trying to make a lantern.However I am running into issues with applying opacity to the glass. I did make an opcacity map and set the render mode to...

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Answered: Material Mask - Like MudSplatter

Hi, I've used the old DDO for a while and just switched to DDO2.One of the most useful effects I used was MudSplatter, putting small specks of mud on the miage, according to the normal map.I've been...

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Importing Megascans Surface into Quixel / Blurry Low Res

So if I import a megascans asset into DDO it shows up extremely blurry.

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Answered: Quixel 3DO locking up on model load

Hi,I used to use Quixel 2 and 2.1 then left for awhile and starting using 2.3 now. My first experience has been rather bad. All I'm trying to do is load a simple helmet.obj and get it to view in 3DO. I...

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Differences in Gloss Reflectance values between XML file and Photoshop?

So I've been studying the XML files for Quixel/DDo's Materials, and I've noticed that while all other values entered in the respective XML files are respected upon import in Photoshop, the Gloss values...

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IN PROGRESS: Can't get OBJ settings to work in dDo

Hello, I have been struggling with this for a few hours now with nobody in my modding community has been able to help me out. I am unable to properly use dDo as seen in one of the tutorials I am...

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error sending textures to 3do

I get this message when I Force-refresh 3DO:version 2.3.1Photoshop CS6Windows 10 Pro

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Solved: Color ID map - recommended colors?

Hi,On some video I heard that there is some list with recommended colors for ID map to use with DDO.But later I forgot which video that was and so, I could not find this list.Anyone knows anything...

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Answered: Normal Map is not showing properly in DDO

Hello guys,Myself new to Quixel. I have baked Normals, Ao, Mat id in Marmset and this is the result of the map on the low poly in marmoset.Then I opened  DDO and I imported the mesh, mat id, Normal (...

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SOLVED: 3do breaking connections

So, this has happened on three different projects and it is getting very tiring. Everything starts out fine with the project, but if 3DO crashes at any point the textures will fail to load into it. So...

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Contest from 80lv with prizes like Quixel Megascans and Quixel SUITE 2.

Hi there! a bit of a freebie  no complicated work, just write a story and you can win:Freelancer 4K License of Megascans + 250 points (6-month subscription with access to Megascans library)Full Quixel...

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Solved: How to copy smart material or group to other mesh groups

Hi,New to Quixel and texturing a table I created which has 4 separate mesh groups. I have spent time perfecting the wood material and dirt build up on one of the mesh groups. Now I'm happy with the...

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Answered: Colors Script Error

Hey all, I know this has been asked before and I tried those fixes and neither of them worked. I can't seem to get the script to work regardless of how I try to fix it.

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Answered: DDO project file path problem

Hi, I'm still new to DDO but I have watch many tutorial videos to get more insight about the software. However, I have made a few mistake halfway through my project. I needed to reimport a newer...

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Answered: Transparent materials in Ddo?

I looked around the forums and I couldn't find the answer I needed so I thought I would ask.  How do you get a smart material like headlight in Ddo to be transparent?  I read something about using an...

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Answered: Painted info disappears

Ok, I really need help or else... I gotta cry!I want to paint albedo (and roughness) info with a paint layer, but the details disappear every time I refresh.. Here´s what I do:1. apply a paint layer...

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Megascans and Maya with Renderman 21 Problem

I'm trying to set up megascans ground materials in maya with Prman as the render engine but I can't get it to look like the example can someone please help meThanks in advance

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Solved: No brushes in the dropdown

I'm trying to paint something and there's no brushes for me to select.does anyone know how to fix it or how to get them?====================EDIT:  updated to pre-release 2.3.2 and now it's fixed. for...

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