Recommended amount of Ram for Quixel DDO?
Hi, Just wanted to ask what other users experiences are with Quixel/Photoshop and ram usage? Having created a few simple DDO projects now mostly using 2048x2048 texture dimensions and i've frequently...
View ArticleMega Update #1! 100 new scans, custom import for Studio, new export profiles...
http://blog.megascans.se/2016/09/06/mega-update-1-for-megascans-subscribers-now-available/Major highlights:40+ new 2×2 m surface scans, including concrete, grass, mud, plaster and more70+ new...
View ArticleAnswered: Quixel 3DO post processing menu won't scroll
Hey guys,My quixel post processing drop down menu won't let me scroll down the menu... Kinda need the rest of the menu...Any ideas?
View ArticleAnswered: Some feedback and requests
Hello,I wanted to post a few requests on FB page but that's not the proper place so I thought I'd collect the feedback/requests and post them here.Bridge1. Manually re-arrange the assets position in...
View ArticleAnswered: Isn't it time for more manmade scans...?
I feel like it's been over a year that we were told surface like bricks, wood, etc. were just around the corner. All I see lately is tiny little debris, concrete, etc. Are we getting closer to a...
View ArticleAnswered: Couldn´t switch to requested monitor resolution
So... I´ve updated to 2.3.2. and wanted to continue working on my current project, but I get the error message "couldn´t switch to requested monitor resolution". 3Do won´t start and thus I cannot work...
View ArticleAnswered: Textures in DDO/3DO look nothing like when imported into UE4
Particularly it seems that the metallic and roughness maps use different ranges. Anyone know any settings I can mess with to get 3DO and DDO into alignment with UE4? (Yes, I'm using the UE4 preset when...
View ArticleAnswered: Are you guys serious ?
Not sure if this is a bad joke... However it seems like you guys are back on a bad track when it comes to your customers. If im spenidng money on your point system and for whatever reason decide to...
View Articlechanging "pattern overlay" style on a material
Hi guys!I have a pretty dumb question and I feel stupid for not figuring this out because I know I've changed it a billion times. Either I messed up something in my DDO project or the part of my brain...
View ArticleAnswered: Quixel Suite for MAC "Info"
Can we get a little information regarding the release for MAC. Is it 6 mos out, a year or "NOT GONNA HAPPEN"?
View ArticleLicense Activation doesn't work
Can someone please help. When i try to activate ddo and ndo the loading bar gets stuk at 50% saying: Contacting License server
View ArticleQuixel DDO to Redshift roughness problem
Hello, I used the Metalness disney exporter in DDO and connected the maps to redshift in Maya. Here ist the result. The main problem I have right now, is that the roughness doesn't seem to be the same....
View ArticleWhere is size of scans in meters?
Last time I bought something there was an exact physical size of a scan in meters. kind of 1x1 , 2x2 meters, 4x4 meters etc. I can say even 2x2 is too small for my environments unfortunately so I...
View ArticleAnswered: Normals from DDO to Maya problem
Hey guys,so i did my first Zbrush sculpt, made it low poly, baked the normals with Xnormal, textured it a bit and then exported as srgb for Maya Arnold with Quixel. After that I used the bump map of my...
View ArticleAnswered: DynaMask brush all over the view
I just saw that i never requested this before, and i totally don't know if you're planning to introduce it in the 2.3.In the fact it's quite easy, at this moment you can paint only when the mouse is...
View ArticleAnswered: Purchased Megascans blurry?
Hey guys, I know this is the stupidest question, but I just can't find a solution: Some of the Megascans I bought are imported with an extremely low resolution, even though the JPGs in the zip files...
View ArticleIDs problem
Hello, I create my ID color map and when quixel create the project the generated IDs leave blank spaces between materials or simple allow the wrong material into the wrong uv islands.The color ID map I...
View ArticleIN PROGRESS: 3D0 does not work.
So yeah, as the title states 3D0 does absolutely nothing when working within DDO or NDO, I've had to resort toolbag for DDO work and guessing when NDO'ing. Upon opening 3DO I am presented by nothing...
View ArticleAnswered: How to stop NDO 2.3.2 from hiding all of my tools and layers every...
After updating to 2.3.2 I go into NDO to work and it keeps hiding everything after nearly any updates... add a selection convert to normal go back, tools are gone... garf
View Articleuv map of the wrong object
i, I'm thinking of buying megascans' assets for quality and optimization.I did a test with a free one but in the unreal is wrong, the uv is not in agreement with objectDo I have to do something else to...
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