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Mixer, 3DS Max/VRay 3.6 Workflow

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Please, is anyone in a position to help me with the following, Quixel Mixer to 3DS Max/VRay 3.6 workflow issue, I have recently subscribed to Mixer and worked through their tutorial, 'Quixel Mixer-Workflow Primer', which is very good. So I have created my own material in Mixer by blending together several scans until I got a decent looking material in the viewport of Mixer. The settings I used were a Working Resolution of 4096 and a Specular PBR Workflow.  Then in the Export section I exported six maps, Diffuse, Specular, Gloss, Normal, Displacement and AO,  I did not add any maps or delete any from the export map list, these were the maps that were there by default when I hit on the export button (Roughness was there as well, but it wasn't enabled). So I just hit the 'Export  6 Maps' button, and I ended up with a folder with 6 maps in. This is where my problem starts, now I take it you have to assign these six map to the appropriate maps on the VRayMtl. Now obviously (I think) the exported diffuse map gets assigned to the VRayMtl diffuse channel, and the exported displacement to the VRayMtl displace channel, and the exported normal map to the VRayMtl normal map, but the other 3, Specular, Gloss and AO don't seem to have any direct connection. (you can now see my level of knowledge about this). I have spent countless days assigning exported Mixer Maps into VRayMtl Channels, but cannot get anything that looks like the material I created in Quixel Mixer.
I realise I'm obviously not doing something right, I've possibly missed out a complete step (or two) as I seem to be completely wide of the mark at the moment, so if any one would be able to confirm to me where the 6 exported maps from mixer live in the VRayMtl I would be most appreciative, maybe I don't have to use all the maps at the same time, I'm not sure. There doesn't seem to be any info out there, for beginners at least that bridges that gap between Mixer and VRay. So if any kind folk can assist, that would be really fantastic.

Many many thanks

V Crew



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