Hi , I'm having a little problem with some of my metal textures in Unreal engine 4. In Quixel they look shiny and really brass looking and in Unreal they appear really tarnished and not the same color at all. Maybe im plugging the nodes wrong or something. Here's some screenshots.
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![Image: http://cd8ba0b44a15c10065fd-24461f391e20b7336331d5789078af53.r23.cf1.rackcdn.com/polycount.vanillaforums.com/editor/h7/luerfastwrol.png]()


