Solved: NDO crashing failing to find files
NDO's trying to find "c:\program files\quixel suite 2.0\script\presets\default.xml" which doesn't exist. This makes Quixel Suite crash. How to fix?
View ArticleAnswered: whats difference between sculpt layer and multi normal layer?
hi i cant understand whats for there are two types of layer in ndo cause its seems that both do the same but by different methods only. or i missed something? the main question - what for there are two...
View ArticleRests back to project creation menu when applying materials DDO
Hi, this is driving me nuts, when i try to apply a material to my mesh it resets me back to project creation screen.
View ArticleQuixel 30 Day trial
I downloaded Quixel to try it out and possibly buy it, but after a day the 30 day trial no longer works and will not allow me to use DDO or NDO at all without an activate license screen popping up and...
View Article2D Atlases and how to use them
Hey there! Just wondering how you guys use the 2D atlases provided by megascans, such as this things here: Im thinking about the best way to use them, and it would be nice to know how you do this,...
View ArticleFeedback for Megascans
Hi guys,Everything regarding the scans is absolutely fantastic. Overall I'm happy with it. But since it's feedback time I thought I'd post my issues here as I move forward. (Everybody are welcome to...
View ArticleAnswered: Megascans download options for both realtime/offline?
I'm just getting started with Megascans and while I'm liking what I've seen I'm a bit confused about the download options in the library.I use a lot of different graphics tools (UE4, Unity, Maya, Modo,...
View ArticleAnswered: DDO export color space
Hello, in what color space does DDO export the texture maps? And does it differ when using different export Target Profiles? I never now how I should set the renderer to interprete the maps.Thanks in...
View ArticleAnswered: Quixel Suite Floating Server 3.0 not Starting
Hi There...I have an issue with Quixel Floating Server it's not starting at all, I already installed Java Run-time Environment 8 as stated by the installer, I tried to remove and reinstall the License...
View ArticleQuixel releases Megascans!
Hey guys!Today is finally here! We've launched Megascans! Plus Megascans Studio and Megascans Bridge for Windows and OSX, a standalone toolset for customizing, blending and exporting scans. From all of...
View ArticleNdo menu not showing
Hi,I started to use Quixel suite and tried to modify the shapes of my selections but the menu isn't showing.This one :I tried multiple things like reinstalling photoshop, Quixel, try admin launch both...
View ArticleColor's directory is missing plz answer asap, boss breathing in my neck. :D
Hi guy's i have just got in to office and i have to work on this project with quixel, i have found tutorial about color id-maps so i want to install colors script in Maya 2017, but the color folder is...
View ArticleColor matching
HI, guys, I started using Quixel few weeks ago but I have a problem matching result in Maya 2017. In 3do I see one thing but in maya other. Colours in Maya are not rich usually bland, sometimes normal...
View ArticleFrom Maya to Quixel Suite :'(
Hi guys... There are a few things I really wanna ask but not sure if I have to post multiple posts or I can bunch them up in one. And by the way... Sorry if I am asking really dumb questions... I just...
View ArticleSolved: ID Map not applying properly to mesh zbrush -> Quixel DDO
I've been trying to learn how to unwrap and how to generate maps in Zbrush to use in DDO and I can't figure out why my ID map isn't applying to the model properly in DDO. In DDO, if I hold down to...
View ArticleAnswered: DDO to UE4 not getting the same look.
I'm not a UE4 expert that's probably why I'm getting something very ugly. I haven't finished texturing this house, I did a first round of test and see what I get in UE4 but I really really hate the...
View ArticleAnswered: DDO Throws Error : missing Texture Coordinates (UVs) - OBJ file has...
Hey guys. I have a model that i am trying to texture. I have baked out all of my maps, and unwrapped all of the objects. I have checked all of the proper checkboxes and followed the Blender to Quixel...
View ArticleAnswered: How to give Normalmaps different materials
Hey guy, I've never textured my 3D models, neither used Photoshop for this purpose. So I wanted to get my hands on the test-version of the Suit and give NDO & DDO a try.Before starting with my...
View ArticleAnswered: DDO Help Needed
Hi, I've been having an issue with DDO I have triangulated my mesh and created the Color ID map the Normals and an AO map for DDO to use. However i have been having an issue where parts of my model...
View Articleupdated: photoshop shapes freeze
hi . while using QS i found strange problem - very slow working speed of photoshop with vector shapes (paths). the solution also founded - it s patterns set with number "16", quixel creates. if i...
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