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Answered: Quixel 3DO display problem?

I'm trying to make a texture variation of a slum house using DDO. Texturing it has already worked with the same mesh (with horribly unorganized UVs) before, but now whenever I put any texture onto one...

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Proper way exporting 2 seperate models for quixel.

I have this old computer I modeled and its two seperate objects with their own UV. When I import into quixel for some reason one of the models doesnt get a material and the other model is getting both....

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Answered: Size issue

I have this problem where the textures apear as tiny tiles instead of a single big map.please help

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Answered: Problem Importing Meshes in DDO Using Blender

Hi, I'm trying to load a mesh in DDO and I get a message "There seem to be missing Texture Coordinates (UV's) from the mesh. Please make sure UVs are exported along with the mesh!".I tried 2 different...

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Answered: 3DO / DDO Video card memory issue & general workflow question?

I have a project which is 9 submeshes(a character so head, body, clothing etc are separate meshes), at 4k. I got a warning when setting up the project that it wasnt recommended, so first of all what is...

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Answered: Brush selection is very slow

hello,when changing brushes in 3do the frame rate drops down significantly. When I close the brush selection menu everything is back to normal with very good performance.Also the default brushes take...

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Answered: NDO 3DO - Albedo map not display correctly

I have a mesh I brought in with a new nDo project, but applying the Albedo texture to it via the 3Do interface causes the map to not load display on the model correctly. I tried swapping to just using...

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problems loading FBX file into nDo2? help!

I'm trying to load in an fbx for a pretty simple chainsaw model, and when I import my fbx, it comes in looking like this I'm new to nDo2, what am I doing wrong? My model is pretty straightforward, and...

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[Q&A]Baking id color map with Turtle

Hi!I am studying about 3d model, when i follow the tutorial from Quixel about id color (using their script and bake id color via turtle) But when i start render it ....and this I did the same way with...

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IN PROGRESS: DDO materials in 3ds Max

Hi! I'm using Quixel DDO for few weeks and I wonder which way is the most correct for exporting the materials from DDO and importing them in 3ds Max? I'm using Mental Ray renderer and arch&design...

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Tutorial: Vehicular Hard Surface Detailing

Hey guys!I figured it was time for a new tutorial covering the absolute basics of Photoshop and NDO, and then segueing into more advanced techniques from the foundations. If you're interested, check it...

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Quixel Window Focus Issue

Hey folks, I recently tried picking up the Quixel suite and I'm having a tad of a problem.The main issue is, it seems that my PS and Quixel just doesn't want to get along.Essentially all the dialogues...

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License issue after computer reset

Hi !First of all, thanks for taking the time to consider this issue.I recently had to reset the main partition of my computer. Quixel was on my second partition, but, well, the license is not working...

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Fstorm Quixel WorkFlow?

Hey Guys, Can anyone suggest me the best export settings for Fstorm Render?

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Answered: Albedo/Specular Map Issue

When I am working in DDO and 3DO the model and materials all look correct however it appears as if the albedo and specular maps are reversed? All of my Albedo maps are mostly black and my specular maps...

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Answered: 3DO crashing.

Hi there!I replied to an earlier post about this but as its tagged as solved im worried it wont be seen.Anytime i try and use 3DO it crashes with this error"Switching to resolution 400x400 failed,...

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Color Id map getting snipped at the edges

Can anyone tell me why DDO keeps doing this to my colour ID map?  it clips all the edges of my uv's and deletes some altogether. 

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Get free 90 day sub to Pluralsight for 1000's of great tutorials. including...

If you are new to Quixel Suite you will find this very useful, you need to sign up to Microsoft.NET and create a free account. Then you need to go to benefits section and activate a 3-month pluralsight...

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How does one turn off/reduce the intensity of AO in 3Do?

Is there any way to reduce the intensity of the Ambient Occlusion map in 3Do? I found a post here which says that you can do so from the reimporter, but I couldn't find this option. I could only load...

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Answered: Fastest way to upload from Quixel SUITE to Sketchfab

Hey all I have a question:I made a model in Blender, exported it to FBX and then textured itwith Quixel SUITE 2.0.But always when I want to upload it to sketchfab I have flipped normalsI didn't have it...

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