[Report] ddo window update bug
Hello Synaesthesia,Sometimes when i "move out" (from a folder) a material layer, then move upper and "move in" i another folder, there's no refreshing in the ddo window. I mean, it don't follow the...
View ArticleAnswered: SUITE Starts but NDO and DDO buttons do nothing.
I have Photoshop CC 2015.5.1 20160722.r.156I have SUITE 2.2.2Everything seems to connect, and operate normally until I hit either the NDO or DDO button, then they look pressed, but nothing else starts....
View ArticleAnswered: Please Add RMA to Unreal Export in Bridge
Feature Request - Please add a packed RMA export option to the Unreal export in bridge.Thank you :-)
View ArticleAnswered: NDO slow with shapes
Hello, I already know how to resolve the problem with ndo wich becomes slower with shapes by deleting the photoshop preference file.But is there any other way to resolve this ? Because i don't want to...
View Article[Request] ddo smart material browser right-clic
A right-clic option (in the window browser) will be really usefull for renaming and delete materials/smart materials Also I think a "Favorite" with rating possibility (you know, with a 1 to 5 stars)...
View ArticleAnswered: Visible seams
Just starting out with Quixel suite and have a issue on my first project. I'm getting visible seams on my model once I apply materials. See image for reference. Results look good for the most part,...
View ArticleLooking for help with Overwatch-style hair in DDo
Heya guys, I'm looking to learn more about surfacing (I'm a 2d Illustrator and ZBrush sculptor) and I'm going to make some Overwatch related busts. Has anyone seen any handy tutorials on how to produce...
View ArticleProblem in exporting masks
Hi guys,I'm trying to do a simple texturing in DDO. I added DDO's preview mesh (existed in installed directory) and added its relevant AO map. Then I chose Vray sRGB as profile because I'm gonna render...
View ArticleSolved: DDO exporting: renaming maps on export/creating custom workflow
I'm new to DDO and I'm trying to either change the default names of the maps I'm exporting along these lines:AlbedoM = colorGloss = glossNormal = normalMetalness = metal..or I'd like to create a custom...
View ArticleAnswered: [Megascans Studio] Displacement - Not Found (only .exr maps are...
I've created some custom material for studio (with custom textures) before the last update (0.911), back then Studio support only .png, but now my material doesn't work anymore.Even if I convert my...
View ArticleLaying out Foliage in Maya 2016
Hey there,Does anyone know how to layout the foliage (Grass), scatter the leaves and other assets into Maya 2016?I am nearing the end of texturing a Vehicle and I want to present it in a forest/jungle...
View ArticleAnswered: Reimporting Mesh - Not Importing Mesh Groups
Hi Guys,I've been working on a character and I am having trouble with the Mesh Groups being set up in DDO.I started working on just the torso of the character, but later I wanted to start working on...
View ArticleAny plans for more Unity3d integration?
Hey, if megascans continues to be so awesome, I plan to integrate megascans pretty heavily into my unity3d pipeline. I am wondering what kind of plans you have for Unity3D integration? Are you...
View ArticleMegascans Opinion - To use or not to use.
Hello everyone, I wanted to ask you guys for your opinion for using Megascans in my portfolio.I'm building a small jungle environment, I already have my own modeled and textured assets ready to go, but...
View ArticleAnswered: Quixel Suite Toolbar - Starting Behind Photoshop, Cracshes when...
Hey Guys,I was using the Quixel Suite earlier today, mainly DDO and 3do, and it was fine.Took a break and came back to it a couple of hours later and when I try to launch it, the Quixel Suite Toolbar...
View ArticleQuixel issues with password, am I getting hacked?
I'm not sure what's happening. I haven't used quixel in quite a while though I have bought it. In the past hour I have gotten 1,200 e-mails (!!!) asking if I'm trying to set my password. I went to...
View ArticleAnswered: Megascans Studio / Layer blending question
Let's say you're trying to author a 4x4 or 8x8 concrete surface for large architectural objects by mixing a big set of layers from 1x1 or 2x2 scans. The main problem you have to solve is repetition. In...
View ArticleAnswered: Bridge - able to change asset import settings?
This is the current import settings we are getting for a new asset.Is there anyway to add / change the types of texture being imported? For example, AO and Metalness are currently missing from the...
View ArticleAnswered: How to get rid of the noise?
I"m using the painted metal in quixel's Ddo but i have failed to get rid of this noise.I have put the scale to -4 and it is still there and i can't see anywhere in dyna mask an option to disable it.
View ArticleAnswered: Normals to 3DO workflow
Tried to find some documentation on workflow in regards of baked normals to 3DO.Let's say I have a baked normal map I take into NDO and further refine there. Then I want to take everything into 3DO...
View Article