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Answered: What is the status of the include seams checkbox in the Quixel roadmap?

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I'm specifically talking about this.

Quixel is an awesome program but its curvature baker leaves a lot to be desired. Being able to include seams in the baker would solve so many of my issues with the program.

I don't own Substance so does anyone have a good free/cheap alternative to Quixel's curvature baker, or maybe a way to circumvent the issue that doesn't involve painting a map manually?

And if any Quixel guys are reading this - any update on the status of this feature? :D

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