I started texturing my model untill I noticed that some parts of the model did not seem to have the textures applied like I would expect them to.
After inspecting the maps, that I checked for baking with 3do, I noticed that the skin parts of my model had the OBS and gradient maps completely flat.
So I tried to reload the input maps and let 3do bake the obs normals, curvature, etc. and hit rerender. No matter what I try it just gets stuck a 50% baking maps. 3do does not display anything in the viewport and when I try to go to another tab, the UI dissapears as well, resulting in a rectangular grey windows I cant do anything with.
Was wondering if an issue like this had happened been reported before, and what I can do to fix this issue.
After inspecting the maps, that I checked for baking with 3do, I noticed that the skin parts of my model had the OBS and gradient maps completely flat.
So I tried to reload the input maps and let 3do bake the obs normals, curvature, etc. and hit rerender. No matter what I try it just gets stuck a 50% baking maps. 3do does not display anything in the viewport and when I try to go to another tab, the UI dissapears as well, resulting in a rectangular grey windows I cant do anything with.
Was wondering if an issue like this had happened been reported before, and what I can do to fix this issue.