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strange texture lines

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Hello , I managed to get past some problems and I started applying materials to my scene object, now I added a thick scratched painted metal material to my wing object and all looks awesome apart some strange lines , the AO map looked fine and had no problems .

The only input maps I added are  :

AO generated in Xnormal

Normal map is just a bare flat map

ID mask map generated in 3dsmax it has just a couple of id materials .

So the rest is all generated in DDO , what can those strange gray lines be due to?

httpsigyazocomd84a038c1beb8b875ec56413947488bajpg


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